The touchscreen is also used for context-sensitive actions such as executions, escaping from enemies, and hacking combination locks. During normal play, the touchscreen manages player inventory and displays a mini-map of the immediate area (indicating the locations of the player and nearby enemies). The game's controls make extensive use of the Wii U GamePad. In addition to the normal-difficulty mode, ZombiU has a "Chicken" mode, which lowers the game's difficulty, for new and inexperienced players and a survival mode where the game ends when the player's original character dies. A player can also place symbolic clues and hints, visible to other players, on walls. If Miiverse is enabled, other players' characters may also appear as zombies carrying the items they collected. The previous character will become a zombie, whom the player must kill to reclaim their inventory. If the player's character is killed by a zombie (which can occur with one bite), the character will permanently die and the player will then assume the role of another survivor. ![]() These items are stored in the player character's inventory (known as a bug-out-bag) or a cache in the safe house. As players discover new items during the game, previously-inaccessible areas can be entered. These items include food and medkits (which restore health), plywood scraps (used to barricade doors), and weapon parts (which can be used in the safe house to upgrade weapons). New weapons, ammunition, and scarce items can be collected by searching areas or dead bodies. By exploring the game's world, players can find beds (which are save points) and routes leading them back to their safe houses. The player can also use stealth to avoid being noticed by enemies.Įxploration is encouraged in the game. Sound produced by firearms will also attract nearby enemies to a player, who can push them away with their weapon. ![]() The zombies are sensitive to light, and are attracted to a player who is using a flashlight or flare. There are several types of zombies, including those which explode, are armored, or spill corrosive fluid. They can use an unbreakable cricket bat, which does less damage than other weapons. The player has a number of ways to deal with enemies, and can confront the zombies with firearms, land mines, and Molotov cocktails. Knight, a scientist/doctor stationed at Buckingham Palace. They are contacted by the Prepper, a mysterious figure who tasks them to maintain his safe house in order to be properly prepared for survival in this new destroyed London, all while the survivor seeks out a cure for the infection at the behest of Dr. In ZombiU, a first-person survival horror game set in London, the player is a survivor of a zombie apocalypse. Screenshot of a player wielding a cricket bat against a zombie A prototype for a sequel was developed, but was canceled when the game failed financially. The game was unprofitable for Ubisoft, prompting it to turn another Wii U exclusive, Rayman Legends, into a multiplatform game. Technical problems, such as glitches and load times, were criticized. Critics had mixed opinions about gameplay, multiplayer, story and use of the GamePad. It received generally positive reviews from critics, with the game's emphasis on survival horror, atmosphere, and the permadeath system praised. Ubisoft Bucharest led development of the game's multiplayer portion. London was chosen as the game's setting because of its blend of modern and medieval architecture and its rich history. Among other video games, ZombiU was influenced by Resident Evil, Condemned: Criminal Origins and Peter Jackson's King Kong. Many of the game's features, including the GamePad feature and the permadeath feature, went through several iterations. Originally envisioned as a spin-off of the Raving Rabbids franchise and a fast-paced first-person shooter, Killer Freaks from Outer Space (with small, agile monsters), the game was retooled as ZombiU after the development team realized that the Wii U GamePad was suitable for slower-paced games. Ubisoft was approached by Nintendo to develop a mature game for its gaming console, Wii U. The port, handled by Straight Right, adds new melee weapons and removes the multiplayer feature. The game was released under the name Zombi for PlayStation 4, Windows, and Xbox One in 2015. Featuring a permadeath system, it uses the Wii U GamePad extensively to scan the environment and maintain the survivor's inventory. In the game, the player assumes control of a human survivor amid a 2012 zombie apocalypse. It was released for the Wii U as one of its launch games in November 2012. ![]() ZombiU is a first-person survival horror video game developed by Ubisoft Montpellier and published by Ubisoft.
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